10 indispensable Android apps

Besides the usual Google apps, the 6 apps that I use most are:

- Remote Desktop Client" by Xtralogic -- the best Windows Remote Desktop client I've found on Android, and it supports Network Level Authentication (which most of the others don't) so you can connect to the latest versions of Windows desktop and server in the most secure way. WAY worth the money I paid.
- "IP Cam Viewer" by Robert Chou, so my wife can watch our pets when we're not home -- constantly updated and improved. Definitely worth the money.
- "K-9 Mail" mail client by K-9 Dog Walkers, so that I can check my Hotmail account - blows away the stock Android mail client! Free.
- "Audible" audio book player by Amazon. Free.
- "Visual Voice Mail" by T-Mobile. Free. (I've heard that Verizon charges extra for similar functionality)
- "Thinking Space Pro" by Mindjet, for idea brainstorming. Compatible with FreeMind data files. Very unique menu system. Worth the money!

Article source: http://www.zdnet.com/photos/10-indispensable-android-apps/6341259

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Android tablet market share up 10%, iPad down 10% through 2011

There are two issues for discussion. One is the likelihood that Apple will maintain its dominance in the sector with its product, the iPad. Its competition is not Android, but various manufacturers who will use Android, modify Android (as Amazon did), a variation on Windows, and other operating systems. While one may discuss the sector as contention between three operating system, in fact that competition is between Microsoft and Google, battling over manufacturers. Microsoft gets money when the manufacturer chooses it, and gets money when Android is selected because most manufacturers have, so far, said let's get the checkbook out when Microsoft's attorneys have had their tete a tete with them.

Google gets money as more information being exchanged between parties leads to better advertising results. In theory. (30 years of solicitation calls wherein they know everything down to the toothpaste I use, and they haven't noticed that I always say no.) Look at that, these days Google even makes money if people buy iPhones.

Long term prospect: others will make tablets and get adequate and perhaps superior market share.

Now the other point is whether Apple's iPad2 the best of all possible iPads. The answer is obviously no, and as people figure out what matters about what Apple is doing, they will produce good and arguably better products and then it comes down to inside MBAseball regarding sales channels and platforms and supply chains and pricing. (Dare we say that other than lowering their profits, Microsoft and Google don't have a whole lot of latitude there, nor want to care, because that's the manufacturer's problem and they are in the software licensing and advertising businesses, respectively.) Fellow venerable Apple fans such as I have had to understand why the 1984 Mac didn't mop the floor vis a vis DOS running on AT's. I have empathy for Microsoft fans who are troubled by the Zune's story.

I'm seeing where Apple just put a big stake in the ground that says they want their iPad to be the educational device. They even provided a sales channel and creation infrastructure. Some of the people I listen to imply that a 16:9 ratio is great for movies but awful for textbooks. If Apple's threat is real, then Microsoft, Google, the manufacturers, and Amazon would all have to coordinate on tools, aspect ratios (do you choose to be this or that, you can't be both), hardware, and channels as well. Amazon will make their own Text Kindle and not touch tools. Microsoft will write up minimum hardware specs, write tools (there might be a market there), and will do nothing about the channel. Google will let the community write the tools, do nothing about the channel, and ask Samsung to make a proof-of-implementation Android Text Tablet. Manufacturers gravitate to where the paying customers are. They may pass on the education market in all but a pro forma manner.

I could be wrong, but the real point I would like to make is that market share expressed as families of operating systems isn't the picture that matters.

Article source: http://www.zdnet.com/blog/mobile-gadgeteer/android-tablet-market-share-up-10-ipad-down-10-through-2011/5430

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Android app makers can boost revenue with price cuts, promos

It’s tough being an Android developer these days. Not only do you have a variety of devices and OS versions to consider, but there’s also some 500,000 apps you’re competing with in the Android Market. You have to be creative, thinking of new marketing strategies and design implementations to launch an app that stands out. Discounted app prices, for instance, have shown to boost revenue, and this is particularly true for the Android Market. A recent study from Distimo shows Android apps reduced in price demonstrate better results over the long term than discounted iOS apps, with an increase in revenue of 29 percent.

Discounts don’t work for all Android apps, however. The Ditsimo report goes on to show that up to 50 percent of discounted apps saw a decline in revenue. Combining your price cut with other promotions, such as landing a spot in the Android Market’s featured apps list, will render the revenue-boosting results most developers are looking for.

Making money has been a long-standing problem for Android developers, seeing much smaller numbers than the iTunes App Store, which generates six times the revenue of the Android Market. The disparity is attributed to the Android Market’s open approach, where free apps reign and in-app purchases and advertising supplement direct sales.

Unification for Android app makers

Sure, the Android Market can be rough terrain for app makers to cut their teeth, but Google’s been rolling out several updates recently to better unify the developer (and ultimately the end user) experience. A few weeks ago Google opened the doors to an Android school, an online resource for developers. Earlier this month Google introduced Android Design in an effort to encourage app makers to better consider mobile interfaces, and also released the App Inventor as an open source platform. Google’s now taking things a step further by removing the Menu button, shifting its functions to the Action Bar it introduced with Android 3.0 Honeycomb.

In a blog post, Android’s developer team explains their decision to better use the Action Bar, hoping app makers can wrap their heads around the bar’s concept, and further, “action overflow.” Google wants developers to forget about the Menu button altogether, and better determine what actions they can incorporate into a mobile screen, and which truly need to be shifted to the Action Bar. It seems like a strange update, especially given Android’s point of differentiation from iOS around menu items that enable extensive interactivity within a given app. But rest assured, the functionality isn’t going away, and even devices running versions of Android older than 3.0 (which is the majority of Android devices), will still have access to these functions through the system/navigation bar.

From the Android Developers blog:

“This might seem like splitting hairs over terminology, but the name action overflow promotes a different way of thinking. Instead of thinking about a menu that serves as a catch-all for various user options, you should think more about which user options you want to display on the screen as actions. Those that don't need to be on the screen can overflow off the screen. Users can reveal the overflow and other options by touching an overflow button that appears alongside the on-screen action buttons.”

Article source: http://www.androidapps.com/tech/articles/10889-android-app-makers-can-boost-revenue-with-price-cuts-promos

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